Likewise, sellers might try to aim for lower-population places in order to get the best price. With their larger markets, we might see CREDD users flock to high-population realms in order to get the best deals. While these systems are aimed at catering to those cash-poor but time-rich players, there’s likely to be significant differences in the price of CREDD from realm to realm. It’s similar to EVE Online’s PLEX and EverQuest’s Krono, while RIFT and Guild Wars 2 use a variation for their item shops. To recap, players can buy a 30-day game time token with real money, and then place it on the Commodities Exchange for others to buy with in-game coin. That’s nothing new, but it does that monopolizing resources becomes a lot easier.Īny discussion around trading markets would be incomplete without considering the impact on CREDD. By and large though, prices will tend to be higher on low-population realms, as a smaller market means less competition. Prices of costumes on role-play meccas might be out-of-this-world, while a raid-heavy community might swamp an auction house with their ill-gotten gains. The decision to forego cross-realm trading is an interesting one, as it means that each server will develop its own prices and patterns. The mystery behind the commodity markets could be bad news for monopolists as, with an unknown number of listings, it’ll be difficult to buy all of a resource just to relist it at a higher price. Instead there’ll be a single entry advertising the lowest price – more expensive offers won’t even get our attention. If you’re looking to pick up some ore for a crafting project, you won’t see twenty pages of listings. Want to keep it in the faction? Then start hollering in the trade channels.īeside the auction house, we’ll also be able to use a Commodities Exchange to buy and sell the natural resources of Nexus. It’s a straightforward way of removing faction imbalances in the economy, but there’s a risk that the pistol you sell today might be used against you tomorrow. And, probably thanks to Protostar Corporation, we’ll be trading with the opposing faction as well. It’s here that we’ll be trying to offload that epic loot, or where we hope to bag ourselves a gear upgrade bargain. The auction house that we know and love will be present, stuffed to the brim with an assortment of shiny objects and useless junk. #confirmedĪt launch, WildStar will provide two separate trading platforms. #WildStar News for AH and Commodities Exch.(CX) are cross-faction but not cross-realm (server). It means that there’s likely to be a huge focus on individual realm economies, with individual traders and craftsmen playing a greater role in the lifeblood of their server. The answer was both interesting and surprising, with Senior Game Designer Bull Durham confirming that, while cross-realm trading was out, cross-faction commerce was definitely in. With interesting news that came out during the week, that battle’s about to get a whole lot more personal.Īfter last week’s column touching on cross-realm play, I was interested to find out if WildStar’s trading systems would work in a similar way. But while Destiny is likely to be a melting pot of would-be raiders and wannabe war-mongers, it’ll also be stocked with crafters and traders looking to do battle on the trading systems of WildStar.
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